This course teaches methods of creative problem solving, prototyping, and the underlying approaches of lateral thinking. Students will learn how to quickly generate ideas, evolve them iteratively, and communicate them effectively.
Description | Relative Weight |
Assignment #1 - Time-Based Storytelling | 10% |
Assignment #2 - Physical Prototyping and Rendering | 10% |
Assignment #3 - Interface Development | 10% |
Assignment #4 - User Experiment | 10% |
Game Design and Facilitation | 10% |
Final Presentation | 30% |
Class Participation | 20% |
Grades will be distributed as private Google Sheets, shared to your AC4D student email address.
All assignments and student work will be published online and publicly available.
Assignments will be submitted as self-contained HTML webpages with accompanying images and assets. Assignments will be accepted via Github pull requests to the class repository.
9/2 | 9:00 – 9:45 | Discussion: #1 Syllabus + Sketching and Low-Fidelity Prototyping |
9:45 – 10:00 | Sketch resume chronologically post-its and sharpies | |
10:00 – 10:10 | Present your top 3 (1 minute each) | |
10:10 – 10:25 | Focusing on your 1st job, draw each responsibility on a seperate post-it | |
10:25 – 11:30 | For each responsibility, sketch 3 distinct app ideas/screens that would assist in the task (post-its) | |
11:30 – 12:00 | Pin-up (do first one together) | |
12:00 – 12:45 | Lunch | |
12:45 – 1:00 | Game: Chap facilitate | |
1:00 – 3:00 | Each person present their sketches and everyone build on them (10 min each) | |
1:30 – 3:00 | Sketch assignment plan and review with Chap | |
9/3 | 9:00 – 9:45 | Discussion: #2 Facilitating and Participating in Critique |
9:45 – 10:45 | Distill and redraw top 4 app ideas, 3 revisions on each | |
10:45 – 12:00 | Critique app | |
12:00 – 12:45 | Lunch | |
12:45 – 1:00 | Game: Chap facilitate | |
1:00 – 1:30 | Discuss Assignment #1 | |
1:30 – 3:00 | Sketch assignment plan and review with Chap | |
9/9 | 9:00 – 10:15 | Review and Critique Assignment #1 |
10:15 – 10:35 | Discussion: #3 Designing Physical Products | |
10:35 – 10:50 | Ideate on wearable products (3 x 5 min) | |
10:50 – 11:20 | Construct prototype (2 x 15 min) | |
11:20 – 11:40 | With partner, photograph prototype (2 x 10 min) | |
11:40 – 12:00 | Retouching demo and discussion | |
12:00 – 1:00 | Lunch | |
12:00 – 1:15 | Game: Team #1 facilitate | |
1:15 – 1:30 | Discuss Assignment #2 | |
1:30 – 3:00 | Sketch assignment plan and review with Chap | |
9/16 | 9:00 – 10:15 | Review and Critique Assignment #2 |
10:15 – 10:45 | Discussion: #4 Lateral Thinking | |
10:45 – 11:00 | In-Class Ideation: Job Calculator app | |
11:00 – 12:00 | In-Class Demo: Prototyping with HTML, CSS, and Javascript | |
12:00 – 12:45 | Lunch | |
12:45 – 1:00 | Game: Team #2 facilitate | |
1:00 – 1:30 | Discuss Assignment #3 | |
1:30 – 3:00 | Sketch assignment plan and review with Chap | |
9/23 | 9:00 – 10:30 | Review and Critique Assignment #3 |
10:15 – 10:45 | Discussion: #5 User Feedback Fundamentals | |
10:45 – 11:00 | Intro to Augmented Reality | |
11:00 – 11:15 | In-Class Project: Augmented Reality Sketching | |
11:15 – 12:00 | Augmented Reality Prototyping | |
12:00 – 1:00 | Lunch | |
1:00 – 1:15 | Game: Team #3 facilitate | |
1:15 – 1:30 | Discuss Assignment #4 | |
1:30 – 3:00 | Sketch assignment plan and review with Chap | |
9/30 | 9:00 – 10:30 | Review and Critique Assignment #4 |
10:30 – 12:00 | Guest: Pat Marsh - Sketching People | |
12:00 – 1:00 | Lunch | |
12:45 – 1:00 | Game: Team #4 facilitate | |
1:00 – 1:30 | Discuss Final Presentation | |
1:30 – 3:00 | Pin-up rough draft of web content and review with Chap | |
10/7 | 9:00 – 12:00 | Present and Critique Final Presentation - Part 1 |
12:00 – 1:00 | Lunch | |
1:00 – 1:15 | Game: Team #5 facilitate | |
1:30 – 3:00 | Guest: Joannie Wu - Designing Presentations | |
1:00 – 3:00 | Work on Final Presentation - Part 2 | |
10/14 | 9:00 – 12:00 | Present and Critique Final Presentation - Part 2 |
12:00 – 12:30 | Lunch | |
12:30 – 3:30 | Personal Progress Review with Faculty |
Schedule, discussions, and assignments may be adjusted as the course progresses to better align with student needs and interests. Please stay up-to-date by always referring to the class repository as the current source of truth: github.com/AC4D/2018-IDSE103